C++ Game RPG Knight Demon

Kali ini saya akan memberikan script program C++ yang keren.Yaitu, membuat suatu game berbahasa inggris tapi jika kaian ingin menggunakan bahasa indonesia kalian bisa mengubahnya di script tersebut.
Kalian juga bisa mengganti gambar openingnya dengan kreatifitas kalian sendiri.
Game ini sebenarnya sama dengan game yang ada di android saat ini hana saja game ini menggunakan kata".
Jika kalian tau cara mengkombinasikan script ini dengan cara membuat apk yang di dalam sama persis dengan game ini.Atau kalian bekerjasama  dengan developer game untuk mengembangkan game ini.

Berikut Srouce Gamenya:

#include <stdlib.h>
#include <time.h>
#include <iostream>
#include <fstream>
#include <string>
#include <windows.h>
//used to maximize screen
#pragma comment(lib,"kernel32.lib")
#pragma comment(lib,"user32.lib")
using namespace std;
int main()
{
//tells screen to maximize
 cout << "               ***************************************************              ";
cout << "             ***************** ***************** *******************            ";
cout << "           *****************  *******************   ******************          ";
cout << "         ****************   ************************   *****************        ";
cout << "       ***************    ****************************    ****************      ";
cout << "     ***************     ******************************      ***************    ";
cout << "  ****************      ********************************        **************  ";
cout << "****************       ******    **   *     *   *   ******        **************";
cout << " *************        ******* **  * *** * * * * * * *******         *********** ";
cout << "  ***********         ******* *** *  ** * * * * * * ********         *********  ";
cout << "   *********          ******* *** * *** * * * * * * ********         ********   ";
cout << "    *******           ******* **  * *** * * * * * * ********          ******    ";
cout << "     ******            ******    **   * *** *   * * *******           *****     ";
cout << "      *****    *        **********************************      *     ****      ";
cout << "    *******     **   *    ******************************    *  **    *******    ";
cout << "     *******     **   *   *****************************   **  **     ******     ";
cout << "      *******  * ***  ** ******************************* ******* *  ******      ";
cout << "    ************************************************************************    ";
cout << "     **********************************************************************     ";
cout << "      *******************     ***************************    *************      ";
cout << "       *********************    ***********************   ***************       ";
cout << "        ***********************  ********************   ****************        ";
cout << "         ************************ ******************  *****************         ";
cout << "       ************* ************* **************** ************* ******        ";
cout << "     ****************    ********** ************** **********    *********      ";
cout << "       **************        ******* ************ *******        ********       ";
cout << "         ***********       ********** ********** **********       ******        ";
cout << "          **********      ******  **** ******** ***** ******      *****         ";
cout << "           **********      ****     ***************    ****      *****          ";
cout << "            ***********              *************            **********        ";
cout << "          **************************  **********  ************************      ";
cout << "        ********************************************************************    ";
cout << "      ************************************************************************  ";
cout << "       *********************************************************************    ";
cout << "        *********************** ********************** ********************     ";
cout << "         ************************ ****************** ****** **************      ";
cout << "          **************** ******* **************** ******** ************       ";
cout << "            ************* ***  **** ************** *****  *** **********        ";
cout << "             ***************     *********************     ***********          ";
cout << "            ******************    *******************    ***************        ";
cout << "         *********  ************   *****************   *******************      ";
cout << "       **********  * ************  *****************  ************ *********    ";
cout << "        ****** *  *** ************* *************** ************* * * *****     ";
cout << "         ******  ***** *****  ********************************** ***  ****      ";
cout << "          ***** ******* ***  * ********************* ********** **** ****       ";
cout << "           ************* *  *** *******************  ********* *********        ";
cout << "            *************  ***** ************ ****  * ******* *********         ";
cout << "             ************ ******* ********** * **  *** ***** *********          ";
cout << "              *********** ******** ***** ** ***   ***** *** *********           ";
cout << "                ******************* ***  * **** ******** * *********            ";
cout << "                  ****************** * *  *************** *********             ";
cout << "                    ***************** *** ************************              ";
cout << "                      *************** ***************************               ";
cout << "                        **************************************                  ";
cout << "                          ***********************************                   ";
cout << "                             ******************************                     ";
cout << "                                ************************                        ";
cout << "                                   ******************                           ";
cout << "                                     **************                             ";
cout << "                                       ***********                              ";
cout << "                                          ******                                ";

Beep(300,100);
Beep(100,100);
Beep(300,100);
Beep(100,300);
Beep(300,100);
Beep(150,100);
Beep(300,100);
Beep(100,100);
Beep(300,100);
Beep(150,300);
Beep(350,100);
Beep(200,100);
Beep(250,100);
Beep(150,100);
Beep(350,100);
Beep(200,300);
Beep(300,100);
Beep(200,100);
Beep(300,100);
Beep(150,100);
Beep(300,100);
Beep(120,300);
Beep(300,100);
Beep(190,100);
Beep(300,100);
Beep(140,100);
Beep(300,100);
Beep(170,300);
Beep(360,100);
Beep(130,100);
Beep(300,100);
Beep(120,100);
Beep(300,100);
Beep(190,300);
Beep(300,100);
Beep(150,100);
Beep(300,100);
Beep(150,100);
Beep(300,100);
Beep(100,300);
Beep(150,200);
Beep(200,200);
Beep(250,300);
system("cls");
int person, opponent, atk, asuccess, msuccess, game = 1, counter1=1, level = 1, atr, a, b, c = 0, d, decision, item;
//opponent
int attackop, defenseop, speedop, healthop = 100, opac, expo = 0, moneyo = 0;
//user
int magicus, attackus, defenseus, speedus, healthus = 100, exp = 0, money = 0, levelup = 200;
//names
string nameus, nameop;
char exit;
//classes
int healus = 0;
do{
cout << "(1)\n***************\nThe Wizard:\n attack - 30\n defense - 40\n magic - 60\n speed - 60\n***************" << endl << endl;
cout << "(2)\n***************\nThe Knight:\n attack - 50\n defense - 75\n magic - 40\n speed - 30\n***************" << endl << endl;
cout << "(3)\n***************\nThe Berzerker:\n attack - 60\n defense - 50\n magic - 30\n speed - 50\n***************" << endl << endl;
cout << "(4)\n***************\nThe Banshee:\n attack - 40\n defense - 40\n magic - 50\n speed - 65\n***************" << endl << endl;
cout << "(5)\n***************\nThe Goblin:\n attack - 60\n defense - 65\n magic - 30\n speed - 40\n***************" << endl << endl;
cout << "(6)\n***************\nThe Demon:\n attack - 65\n defense - 70\n magic - 25\n speed - 30\n***************" << endl << endl;
cout << "Which Class would you like to be?: ";
cin >> person;
if((person > 6)&&(person != 666))
{
system("cls");
cout << "You must enter an integer between 1 and 6!!!!\n\n";
system("pause");
system("cls");
}
if(person == 666)
{
system("cls");
cout << "Muahahahaha!! You have unleashed Satan!!!";
cout << "\n***************\nSatan:\n attack - 100\n defense - 100\n magic - 100\n speed - 100\n***************" << endl << endl;
Beep(300,200);
Sleep(100);
Beep(200,200);
Sleep(100);
Beep(100,200);
Sleep(100);
Beep(100,100);
Beep(125,50);
Beep(150,50);
Beep(125,50);
Beep(100,200);
system("pause");
system("cls");
}
}while((person > 6)&&(person != 666));
//information for user
switch(person)
{
case 1:
attackus = 30, defenseus = 40, magicus = 60, speedus = 60, nameus = "Wizard";
break;
case 2:
attackus = 50, defenseus = 60, magicus = 40, speedus = 40, nameus = "Knight";
break;
case 3:
attackus = 60, defenseus = 50, magicus = 30, speedus = 50, nameus = "Berzerker";
break;
case 4:
attackus = 40, defenseus = 40, magicus = 50, speedus = 65, nameus = "Banshee";
break;
case 5:
attackus = 60, defenseus = 65, magicus = 30, speedus = 40, nameus = "Goblin";
break;
case 6:
attackus = 65, defenseus = 70, magicus = 30, speedus = 25, nameus = "Demon";
break;
case 666:
attackus = 100, defenseus = 100, magicus = 100, speedus = 100, nameus = "Satan";
break;
default:
cout << "No One";
}
do{
do{
system("cls");
cout << "Hello, " << nameus << ", what would you like to do?\n\n";
cout << "(1)\n**********\nGo to the Arena\n**********\n\n";
cout << "(2)\n**********\nGo to the Armory\n**********\n:";
cin >> decision;
switch(decision)
{
case 1:
int random3, random4, random5;
srand ((unsigned)time(0));
random3 = (rand() % 4) + 1;
random4 = (rand() % 4) + 1;
random5 = (rand() % 4) + 1;
if(healthop == 0)
healthop = 100;
system("cls");
do{
cout << "Welcome to the arena, " << nameus << ", which opponent would you like to face?" << endl;
d = (level * -1);
switch(random3)
{
case 1:
if(level <= 1)
{
cout << "(" << d + 2 << ")\n***************\nThe Tree(lvl 1):\n attack - 0\n defense - 20\n speed - 0\n***************\n";
cout << endl;
}
break;
case 2:
if(level <= 1)
{
cout << "(" << d + 2 << ")\n***************\nThe Rock(lvl 1):\n attack - 0\n defense - 30\n speed - 0\n***************\n";
cout << endl;
}
break;
case 3:
if(level <= 1)
{
cout << "(" << d + 2 << ")\n***************\nThe Computer(lvl 1):\n attack - 0\n defense - 10\n speed - 0\n***************\n";
cout << endl;
}
break;
case 4:
if(level <= 1)
{
cout << "(" << d + 2 << ")\n***************\nThe Book(lvl 1):\n attack - 0\n defense - 5\n speed - 0\n***************\n";
cout << endl;
}
break;
default:
cout << "Can't Happen";
}
switch(random4)
{
case 1:
if(level <= 2)
{
cout << "(" << d + 3 << ")\n***************\nThe Rat(lvl 2):\n attack - 30\n defense - 20\n speed - 30\n***************\n";
cout << endl;
}
break;
case 2:
if(level <= 2)
{
cout << "(" << d + 3 << ")\n***************\nThe Cat(lvl 2):\n attack - 40\n defense - 20\n speed - 30\n***************\n";
cout << endl;
}
break;
case 3:
if(level <= 2)
{
cout << "(" << d + 3 << ")\n***************\nThe Dog(lvl 2):\n attack - 45\n defense - 25\n speed - 30\n***************\n";
cout << endl;
}
break;
case 4:
if(level <= 2)
{
cout << "(" << d + 3 << ")\n***************\nThe Bat(lvl 2):\n attack - 30\n defense - 20\n speed - 35\n***************\n";
cout << endl;
}
break;
default:
cout << "Can't Happen";
}
switch(random5)
{
case 1:
if(level <= 3)
{
cout<< "(" << d + 4 << ")\n***************\nThe Mage(lvl 3):\n attack - 65\n defense - 35\n speed - 45\n***************\n";
cout << endl;
}
break;
case 2:
if(level <= 3)
{
cout<< "(" << d + 4 << ")\n***************\nThe Jackal(lvl 3):\n attack - 60\n defense - 50\n speed - 50\n***************\n";
cout << endl;
}
break;
case 3:
if(level <= 3)
{
cout<< "(" << d + 4 << ")\n***************\nThe Crusader(lvl 3):\n attack - 65\n defense - 55\n speed - 45\n***************\n";
cout << endl;
}
break;
case 4:
if(level <= 3)
{
cout<< "(" << d + 4 << ")\n***************\nThe Wolf(lvl 3):\n attack - 55\n defense - 45\n speed - 55\n***************\n";
cout << endl;
}
break;
default:
cout << "Can't Happen";
}
switch(random3)
{
case 1:
if((level <= 4)&&(level >= 2))
{
cout<< "(" << d + 5 << ")\n***************\nThe Assassin(lvl 4):\n attack - 75\n defense - 35\n speed - 55\n***************\n";
cout << endl;
}
break;
case 2:
if((level <= 4)&&(level >= 2))
{
cout<< "(" << d + 5 << ")\n***************\nThe Pacman(lvl 4):\n attack - 65\n defense - 30\n speed - 60\n***************\n";
cout << endl;
}
break;
case 3:
if((level <= 4)&&(level >= 2))
{
cout<< "(" << d + 5 << ")\n***************\nThe Man Eating Bunny(lvl 4):\n attack - 75\n defense - 35\n speed - 55\n***************\n";
cout << endl;
}
break;
case 4:
if((level <= 4)&&(level >= 2))
{
cout<< "(" << d + 5 << ")\n***************\nThe Warlock(lvl 4):\n attack - 70\n defense - 40\n speed - 50\n***************\n";
cout << endl;
}
break;
default:
cout << "Can't Happen";
}
switch(random4)
{
case 1:
if((level <= 5)&&(level >= 3))
{
cout<< "(" << d + 6 << ")\n***************\nPoseidon(lvl 5):\n attack - 80\n defense - 45\n speed - 45\n***************\n";
cout << endl;
}
break;
case 2:
if((level <= 5)&&(level >= 3))
{
cout<< "(" << d + 6 << ")\n***************\nMinitaur(lvl 5):\n attack - 65\n defense - 55\n speed - 50\n***************\n";
cout << endl;
}
break;
case 3:
if((level <= 5)&&(level >= 3))
{
cout<< "(" << d + 6 << ")\n***************\nThe Cyclops(lvl 5):\n attack - 75\n defense - 45\n speed - 50\n***************\n";
cout << endl;
}
break;
case 4:
if((level <= 5)&&(level >= 3))
{
cout<< "(" << d + 6 << ")\n***************\nThe Dragon(lvl 5):\n attack - 80\n defense - 55\n speed - 30\n***************\n";
cout << endl;
}
break;
default:
cout << "Can't Happen";
}
switch(random4)
{
case 1:
if((level <= 6)&&(level >= 4))
{
cout<< "(" << d + 7 << ")\n***************\nAthena(lvl 6):\n attack - 85\n defense - 55\n speed - 60\n***************\n";
cout << endl;
}
break;
case 2:
if((level <= 6)&&(level >= 4))
{
cout<< "(" << d + 7 << ")\n***************\nZeus(lvl 6):\n attack - 90\n defense - 65\n speed - 55\n***************\n";
cout << endl;
}
break;
case 3:
if((level <= 6)&&(level >= 4))
{
cout<< "(" << d + 7 << ")\n***************\nHades(lvl 6):\n attack - 75\n defense - 70\n speed - 50\n***************\n";
cout << endl;
}
break;
case 4:
if((level <= 6)&&(level >= 4))
{
cout<< "(" << d + 7 << ")\n***************\nOsiris(lvl 6):\n attack - 70\n defense - 60\n speed - 55\n***************\n";
cout << endl;
}
break;
default:
cout << "Can't Happen";
}
if((level <= 99)&&(level >= 5))
{
cout<< "(" << d + 8 << ")\n***************\nGod(lvl ?):\n attack - ??\n defense - ??\n speed - ??\n***************\n";
cout << endl;
}
cout << ":";
cin >> opponent;
if((opponent > 3)||(opponent < 1))
{
system("cls");
cout << "You must enter an integer between 1 and 3!!!!\n\n";
system("pause");
system("cls");
}
}while((opponent > 3)||(opponent < 1));
system("cls");
opponent = opponent + c;
switch(opponent)
{
case 1:
switch(random3)
{
case 1:
attackop = 0, defenseop = 20, speedop = 0, nameop = "Tree", expo = 40, moneyo = 20;
break;
case 2:
attackop = 0, defenseop = 30, speedop = 0, nameop = "Rock", expo = 60, moneyo = 30;
break;
case 3:
attackop = 0, defenseop = 10, speedop = 0, nameop = "Computer", expo = 20, moneyo = 10;
break;
case 4:
attackop = 0, defenseop = 5, speedop = 0, nameop = "Book", expo = 10, moneyo = 5;
break;
}
break;
case 2:
switch(random4)
{
case 1:
attackop = 30, defenseop = 20, speedop = 30, nameop = "Rat", expo = 160, moneyo = 80;
break;
case 2:
attackop = 40, defenseop = 20, speedop = 30, nameop = "Cat", expo = 180, moneyo = 90;
break;
case 3:
attackop = 45, defenseop = 25, speedop = 30, nameop = "Dog", expo = 200, moneyo = 100;
break;
case 4:
attackop = 35, defenseop = 20, speedop = 35, nameop = "Bat", expo = 180, moneyo = 90;
break;
}
break;
case 3:
switch(random5)
{
case 1:
attackop = 65, defenseop = 35, speedop = 45, nameop = "Mage", expo = 290, moneyo = 145;
break;
case 2:
attackop = 60, defenseop = 50, speedop = 50, nameop = "Jackel", expo = 320, moneyo = 160;
break;
case 3:
attackop = 65, defenseop = 55, speedop = 45, nameop = "Crusader", expo = 330, moneyo = 165;
break;
case 4:
attackop = 55, defenseop = 45, speedop = 55, nameop = "Wolf", expo = 310, moneyo = 155;
break;
}
break;
case 4:
switch(random3)
{
case 1:
attackop = 85, defenseop = 35, speedop = 65, nameop = "Assassin", expo = 330, moneyo = 165;
break;
case 2:
attackop = 75, defenseop = 30, speedop = 70, nameop = "Pacman", expo = 310, moneyo = 155;
break;
case 3:
attackop = 85, defenseop = 35, speedop = 85, nameop = "Man Eating Bunny", expo = 330, moneyo = 165;
break;
case 4:
attackop = 80, defenseop = 40, speedop = 60, nameop = "Warlock", expo = 320, moneyo = 160;
break;
}
break;
case 5:
switch(random4)
{
case 1:
attackop = 90, defenseop = 45, speedop = 55, nameop = "Poseidon", expo = 340, moneyo = 170;
break;
case 2:
attackop = 80, defenseop = 55, speedop = 60, nameop = "Minitaur", expo = 350, moneyo = 175;
break;
case 3:
attackop = 85, defenseop = 45, speedop = 70, nameop = "Cyclops", expo = 340, moneyo = 170;
break;
case 4:
attackop = 90, defenseop = 55, speedop = 45, nameop = "Dragon", expo = 340, moneyo = 170;
break;
}
break;
case 6:
switch(random5)
{
case 1:
attackop = 105, defenseop = 55, speedop = 70, nameop = "Athena", expo = 400, moneyo = 200;
break;
case 2:
attackop = 110, defenseop = 65, speedop = 65, nameop = "Zeus", expo = 420, moneyo = 210;
break;
case 3:
attackop = 95, defenseop = 70, speedop = 60, nameop = "Hades", expo = 390, moneyo = 195;
break;
case 4:
attackop = 90, defenseop = 60, speedop = 65, nameop = "Osiris", expo = 370, moneyo = 185;
break;
}
break;
case 7:
attackop = 110, defenseop = 90, speedop = 80, nameop = "God";
break;
default:
cout << "No One";
}
//success rate
asuccess = speedus - defenseop + 50;
msuccess = speedus - defenseop + 50;
cout << "First Round is: " << nameus << " vs. " << nameop << "!!!";
if(opponent != 7)
Sleep(1000);
if(opponent == 7)
{
Beep(350,200);
Beep(300,300);
Beep(400,200);
Beep(350,250);
Beep(400,400);
Beep(450,600);
}
//amount of damage dealt
a = attackus - defenseop;
b = magicus - defenseop;
opac = 100 - defenseus;
attackop = attackop - defenseus;
if (attackop < 0)
attackop = 0;
else
attackop = attackop;
do{
//Random Number Generator
int random, random2;
random = rand() % 100;
random2 = rand() % 100;
system("CLS");
//limitation
if(asuccess > 100)
asuccess = 100;
else
asuccess = asuccess;
if(msuccess > 100)
msuccess = 100;
else
msuccess = msuccess;
//options
do{
if((random < 80)&&(random > 75))
{
system("cls");
cout << "Incredible..a mythical sword has fallen from the sky and into your fist.\nYour attack has rose an additional 5 points!\n(only used on THIS round.)\n\n";
a = a + 5;
system("pause");
system("cls");
}
if((random < 76)&&(random > 70))
{
system("cls");
cout << "You have just returned from the shoe store, with sneakers faster than lightning!\nYour Speed rose an additional 5 points!\n(only used on THIS round.)\n\n";
asuccess = asuccess + 5;
msuccess = msuccess + 5;
system("pause");
system("cls");
}
if((random < 71)&&(random > 65))
{
system("cls");
cout << "An ancient wizard visited you in your sleep, and gave you a new spell.\nYour magic has rose an additional 5 points!\n(only used on THIS round.)\n\n";
b = b + 5;
system("pause");
system("cls");
}
if((random < 66)&&(random > 60))
{
system("cls");
cout << "Athena has just granted you a new sheild!\nYour defense has rose an additional 5 points!\n(only used on THIS round.)\n\n";
opac = opac - 5;
system("pause");
system("cls");
}
healus = attackop -5;
if(healus <= 0)
healus = 10;
cout << "What would you like to use?\n\n"
<< "(1)\n***************\nattack: " << asuccess << "% chance of success\n***************\n\n"
<< "(2)\n***************\nmagic: " << msuccess << "% chance of success\n***************\n\n"
<< "(3)\n***************\nheal + " << healus << "hp\n***************\n\n";
cout << ": ";
cin >> atk;
if(atk > 3)
{
system("cls");
cout << "You MUST enter a number between 1 and 3!!!\n\n";
system("pause");
system("cls");
}
}while(atk > 3);
system("CLS");
cout << "Calculating results";
for(int counter = 0; counter <= 6; counter++)
{
Sleep(00);
cout << ".";
}
system("CLS");
switch(atk)
{
case 1:
if(random<=asuccess)
{
if(random<=10)
{
cout << "CRITICAL!!!!\n\n\a";
a = a * 2;
}
if(a < 0)
a = 5;
cout << "You took away " << a << " health points from the " << nameop << "!\n\n";
healthop = healthop - a;
if(healthop < 0)
healthop = 0;
cout << "The " << nameop << "'s health is: " << healthop << endl << "Your health is: " << healthus << endl << endl;
if(random<=10)
a = a/2;
}
else
{
cout << "You missed!\n\n";
cout << "The " << nameop << "'s health is: " << healthop << endl << "Your health is: " << healthus << endl << endl;
}
break;
case 2:
if(random<=msuccess)
{
if(random<=10)
{
cout << "CRITICAL!!!!\n\n\a";
b = b * 2;
}
if(b < 0)
b = 5;
cout << "You took away " << b << " health points from the " << nameop << "!\n\n";
healthop = healthop - b;
if(healthop < 0)
healthop = 0;
cout << "The " << nameop << "'s health is: " << healthop << endl << "Your health is: " << healthus << endl << endl;
if(random<=10)
b = b/2;
}
else
{
cout << "You missed!\n\n";
cout << "The " << nameop << "'s health is: " << healthop << endl << "Your health is: " << healthus << endl << endl;
}
break;
case 3:
if(healthus < 100)
{
healthus = healthus + healus;
cout << "Your health rose from " << healthus-healus << ", to " << healthus << "!!!" << endl << endl;
}
else
cout << "Your health is already 100%!!!" << endl << endl;
break;
default:
cout << "Attack Not available";
}
system("pause");
system("cls");
if(healthop > 0)
{
cout << "Opponent is now attacking";
for(int counter = 6; counter >= 0; counter--)
{
Sleep(00);
cout << ".";
}
system("cls");
if(opac <= random2)
{
if(random2<=5)
{
cout << "CRITICAL!!!!\n\n\a";
attackop = attackop + 15;
}
if(attackop <= 0)
attackop = 5;
if(opponent==1)
attackop = 0;
cout << "The opponent took away " << attackop << " health points from you!\n\n";
healthus = healthus - attackop;
if(healthus < 0)
healthus = 0;
cout << "Opponent's health is: " << healthop << endl << "Your health is: " << healthus << endl << endl;
if(random2<=5)
attackop = attackop - 15;
}
else
{
cout << "The opponent missed!\n\n";
cout << "Opponent's health is: " << healthop << endl << "Your health is: " << healthus << endl << endl;
}
system("pause");
}
}while((healthop >= 1)&&(healthus >= 1));
system("cls");
if(healthop >= 1)
{
cout << "You were beat by the " << nameop << "!!! Whhaaaahaahaaaaa\n\n";
Beep(180,500);
Beep(160,500);
Beep(140,500);
Beep(120,500);
Beep(100,800);
}
else if(opponent!=7)
{
if(healthus > 0)
{
healthus = 100;
cout << "You have gained " << expo << " experience, and " << moneyo << " money!!!\n\n";
exp = exp + expo;
money = money + moneyo;
cout << "You have " << exp << " experience points!\n";
if(levelup > exp)
cout << "You need " << levelup - exp << " more exp points to level up.\n";
cout << "You have $" << money << endl << endl;
system("pause");
system("cls");
}
if(exp >= levelup)
{
c++;
level++;
cout << "Congratulations on your victory! You have graduated to level " << level << "!!!.\n\n";
cout << "Which attribute would you like to increase by 5 points?\n";
cout << endl << "(1)\n*****\nattack\n*****\n\n(2)\n*****\nmagic\n*****\n\n(3)\n*****\nspeed\n*****\n\n(4)\n*****\ndefense\n*****\n:";
cin >> atr;
switch(atr)
{
case 1:
attackus = attackus + 5;
break;
case 2:
magicus = magicus + 5;
break;
case 3:
speedus = speedus + 5;
break;
case 4:
defenseus = defenseus + 5;
break;
default:
defenseus = defenseus;
break;
}
system("cls");
cout << "Your current Stats are:\nattack - " << attackus << endl << "magic - " << magicus << endl << "speed - " << speedus << endl << "defense - " << defenseus << endl << endl;
system("pause");
system("cls");
levelup = levelup*2;
}
}
system("pause");
break;
case 2:
do{
do{
system("cls");
cout << "You have $" << money << " left.";
cout << " Which Item would you like to buy?\n\n";
cout << "(1)\n**********\nRusty Sword(+3 attack) - 300$\n**********\n";
cout << "(2)\n**********\nSteel Sword(+6 attack) - 500$\n**********\n";
cout << "(3)\n**********\nGreat Sword(+9 attack) - 700$\n**********\n\n";
cout << "(4)\n**********\nWooden Shield(+3 defense) - 300$\n**********\n";
cout << "(5)\n**********\nSmall Shield(+6 defense) - 500$\n**********\n";
cout << "(6)\n**********\nGaurdian's Shield(+9 defense) - 700$\n**********\n\n";
cout << "(7)\n**********\nWooden Staff(+3 magic) - 300$\n**********\n";
cout << "(8)\n**********\nCurved Staff(+6 magic) - 500$\n**********\n";
cout << "(9)\n**********\nWarlock's Staff(+9 magic) - 700$\n**********\n\n";
cout << "(10)\n**********\nPatched Loafers(+3 speed) - 300$\n**********\n";
cout << "(11)\n**********\nRegular Sneakers(+6 speed) - 500$\n**********\n";
cout << "(12)\n**********\nRunning Shoes(+9 speed) - 700$\n**********\n";
cout << "(13)\n**********\nExit\n**********\n";
cin >> item;
system("cls");
}while((item > 13)||(item < 1));
switch(item)
{
case 1:
if(money >= 300)
{
cout << "You have gained 3 attack!\n\n";
money = money - 300;
attackus = attackus + 3;
break;
}
case 2:
if(money >= 500)
{
cout << "You have gained 6 attack!\n\n";
money = money - 500;
attackus = attackus + 6;
break;
}
case 3:
if(money >= 700)
{
cout << "You have gained 9 attack!\n\n";
money = money - 700;
attackus = attackus + 9;
break;
}
case 4:
if(money >= 300)
{
cout << "You have gained 3 defense!\n\n";
money = money - 300;
defenseus = defenseus + 3;
break;
}
case 5:
if(money >= 500)
{
cout << "You have gained 6 defense!\n\n";
money = money - 500;
defenseus = defenseus + 6;
break;
}
case 6:
if(money >= 700)
{
cout << "You have gained 9 defense!\n\n";
money = money - 700;
defenseus = defenseus + 9;
break;
}
case 7:
if(money >= 300)
{
cout << "You have gained 3 magic!\n\n";
money = money - 300;
magicus = magicus + 3;
break;
}
case 8:
if(money >= 500)
{
cout << "You have gained 3 magic!\n\n";
money = money - 500;
magicus = magicus + 6;
break;
}
case 9:
if(money >= 700)
{
cout << "You have gained 3 magic!\n\n";
money = money - 700;
magicus = magicus + 9;
break;
}
case 10:
if(money >= 300)
{
cout << "You have gained 3 speed!\n\n";
money = money - 300;
speedus = speedus + 3;
break;
}
case 11:
if(money >= 500)
{
cout << "You have gained 3 speed!\n\n";
money = money - 500;
speedus = speedus + 6;
break;
}
case 12:
if(money >= 700)
{
cout << "You have gained 3 speed!\n\n";
money = money - 700;
speedus = speedus + 9;
break;
}
default:
speedus = speedus;
}
//END Armory
cout << "Would you like to exit? (y or n): ";
cin >> exit;
system("cls");
}while(exit != 'y');
break;
default:
cout << "Please select 1 or 2!!!";
}
}while((healthus > 0)&&(opponent!=7));
}while((healthus >= 1)&&(opponent!=7));
if(healthus >= 1)
{
cout << "OMG!! YOU WON!!! You are better than god...congrats!\n";
cout << "                     ********                                               ";
cout << "                   ************    **                                       ";
cout << "                  ************** ******                                     ";
cout << "                 ***********************                                    ";
cout << "                 ***********************                                    ";
cout << "                 **************** *****                                     ";
cout << "                  **************   ***                                      ";
cout << "                   ************     *                                       ";
cout << "                     ********      ***      * *                             ";
cout << "                       ****          *     *   *                            ";
cout << "                        **            *   *    *                            ";
cout << "                       ****            * *      *                           ";
cout << "                         *                                                  ";
cout << "                          *                                                 ";
cout << "                           * * *                                            ";
cout << "                          * *   *                                           ";
cout << "                        *    * *                                            ";
cout << "                        *                                                   ";
cout << "                        *                                                   ";
cout << "                         *                                                  ";
Beep(100,100);
Beep(120,100);
Beep(140,100);
Beep(160,100);
Beep(180,100);
Beep(200,100);
Beep(220,100);
Beep(240,100);
Beep(260,100);
Beep(280,100);
Beep(300,100);
Beep(320,100);
Beep(340,100);
Beep(360,100);
Beep(380,100);
Beep(400,100);
Beep(420,100);
Beep(440,100);
Beep(460,100);
Beep(480,100);
Beep(500,100);
Beep(600,300);
}
}


Dan ini hasil outputnya:



Terimakasih atas kunjungan kalian ke blog ini jangan lupa untuk like,share,& Follow blog dan artikel ini juka berguna bagi kalian.

Share:
spacer

No comments:

Post a Comment